| |
|
| |
Search Articles by Author |
| |
|
| |
|
| |
Search Articles by Content |
| |
|
|

       
 |
The e-illustrator
by Dugald Stermer
|
by Dugald Stermer
Take away the modem and the internet, and the illustrator's computer
becomes little more than a lavish airbrush, typewriter and filing system.
But with those two, the combination has completely changed the art and
business of the field, the latter far more than the former.
I'm much less interested, not to mention incompetent, to write about the
use and misuse of the computer as an illustrating tool than I am to
discuss the enormous effect it has had on all other areas of our lives as
practitioners. From promotion to pricing, from competition to copyright
violations, and from our traditional roles as visual interpreters and
communicators to an increasing—and mostly disagreeable—job as
marketers of our own off-theshelf inventory, e-mail and the internet have
rendered our field nearly unrecognizable to the likes of the late Robert
Weaver, much less the earlier N.C. Wyeth and Norman Rockwell. The notion
of having a portfolio of my work instantly available to anyone, anywhere,
anytime, was so irresistible several years ago that I purchased a
computer, scanner, CD-writer and printer. This was, as anyone who knows me
can attest, a revolutionary act. That I didn't have a clue how to connect
it up, plug it in or turn it on, much less do anything useful with it,
weren't the real hurdles. I still needed to figure out what this thing was
going to help me with that would be useful.
First, while the computer, once installed, would certainly allow me to
view my own web site, I was entirely incapable of building it. I had to
hire that out, and did. But in the process I did learn how to scan my
work. Now, instead of the expensive and time-consuming process of having
four-by-five transparencies made of every piece in order to maintain a
reproduceable record, the file can be built and maintained quickly,
cheaply and much more efficiently with a scanner, a computer, and some
CD-ROMs or Zip disks. I may have been near the last on my block to realize
this, but it was nonetheless a revelation, the first of many. Following
shortly thereafter it occurred to me that if I could build a decent scan
of a picture for my own files, why bother to send the original to the
client, risking damage or loss in the round trip? For a time, insecurity
prompted me to send both a disk and the original to clients, offering them
the choice. Not surprising, they nearly always chose to shoot from the
original. Many art directors and production managers still prefer to scan
from original art, and feel that they are paying for the
privilege—and most are. But some have come to welcome digital files.
One such client, a magazine for which I have been producing a regular
feature for several years, began printing from my scans for the last four
or five issues, and I can't discern any qualitative difference. From my
perspective, perhaps the ultimate distinction is that if I make the scan,
I can adjust my own illustration to more closely approximate my vision of
what it should look like. The production manager is stuck with having to
try to match the original.
It quickly became apparent to me, once my web site was up, that this was
sooner or later going to make the traditional illustrator's portfolio
obsolete. In fact, I haven't put one together, much less pack it and ship
it, since the site has been operational. Often, during the introductory
phone call from a prospective client—art director or art
buyer—she is browsing the site as we converse, fees and deadlines
are discussed, all in minutes instead of days or weeks. What this
foretells for the traditional roles played by reps will be, of course,
worked out by them, individually or through groups like SPAR, the Society
of Professional Artists' Representatives. But one thing is certain: What
they now do, in general, is not worth anything like twenty-five percent of
an illustrator's income, not in the digital age, and not to me.
Recently that which some of my less technologically challenged colleagues
have long been predicting, alldigital transactions start-to-finish, has
nearly come to pass. I have received e-mails that said approximately,
"I saw some of your work on the i-spot (an on-line commercial website
that rents space to illustrators. There are others, with more entering the
field by the minute), linked to your web site and sent samples to the
editor. We would like to e-mail you a manuscript and have you illustrate
it for a magazine page," etc. With the details ironed out, again by
modem, I read the piece, did the sketch, scanned it and e-mailed it to the
client. Upon acceptance, I finished the job, scanned it and sent the file
along with the invoice, again by e-mail. So far, I haven't been paid
electronically, at least not by domestic clients, but that can't be far
away.
It should be mentioned that one problem remains to be satisfactorily
solved. Just because someone has their own website, like the
clichéd tree falling in the forest, if no one knows how to get
there, for all intents and purposes it doesn't exist. Even the i-spot has
not come up with much more in the way of promotion than advertisements in
the trades, more or less preaching to the choir. So far, the best I've
done are snail-mailings, sending cards announcing my site's address to the
usual suspects (who move around with the frequency of deadbeat dads). It is
to be hoped that some of the more farsighted reps will figure out more
inventive ways to get the word out, but I'm not counting on it. Solutions
will likely come from among those who are now illustration students: mine,
I hope, so I can steal their ideas. I've nodded sympathetically when
friends bemoan the lack of human interaction this electronic process
implies. But privately, I'm a little ashamed to find out just how much of
a hermit's life I can slip into with ease. After all, if I want to chat
with a client, nothing stands between me and the telephone except my own
inertia. And it's been a very long time since I've lived in the same state
as most of my clients, much less the same city, so face-to-face encounters
are almost always out of the question. My guess is that most art directors
and designers I work with don't encourage time-consuming conversations any
more than I do. One of my very best friends, a wellknown editorial art
director, has said flatly, "I won't work with any illustrator who
doesn't have e-mail," and clearly he includes me in this fiat. My
experience suggests that, rather than reducing correspondence, e-mail has
increased it exponentially. I am in regular contact with vastly more
people now than when we had to depend on writing letters, sending faxes,
or dialing a phone. I cannot explain this phenomenon satisfactorily even
to myself; I just know it's true.
One of the most useful and wondrous abilities of the internet, one that
most of my students knew well before me, is research. Damn, such a wealth
of pictorial and informational material rests in this box. Again, I feel
like the last person on the planet to get it, but what a marvel, not to
mention a marvelous time-saver, unless one is a browser, easily and
thoroughly distracted, as I am.
So much for the good stuff.
The web has rendered our copyright laws meaningless at worst, and
unenforceable at best. It has also made possible an enormous glut of
imagery instantly available worldwide at insanely low fees, making a
mockery of the already misleading and demeaning term "stock
art." These abuses have led to several truly dismal trends,
undeniably changing the field forever and, at least so far, for the worst.
And neither of these paradigm shifts (the first and last time I'll employ
this trendy term, but it fits) would have been logistically possible
without the internet.
First, the web invites outright theft of images. So what if the resolution
is not the best. In many places throughout the world, the available paper
and printing is none too good either.
Further, much of the theft has to do with moving the stolen pictures to
other sites on the internet anyway, basically dot for dot. None of us has
the time, will or resources to try to track down these illegal acts, and
the thieves know it. Further, unless we take the considerable time and
trouble to register each of our pictures with the U.S. Copyright Office,
even if we did track down an offender all we can do at best is get a
cease-and-desist order, which he may or may not choose to obey.
Forget damages or fees; that's not going to happen. Secondly, corporate
publishers got wise to the possibilities inherent in the internet long
before we did. No surprise there. They, or their lawyers, just rewrote
their contracts with illustrators and photographers to include electronic
transferal (read: the web), as well as "all known media and that yet
to be invented," or some such all-encompassing phrase, for no
additional fee. When I have discussed such phrases in contracts with, say,
The Washington Post, it was explained that they use the internet as their
traditional morgue, that it has only replaced microfilm for storage and
research. Fair enough, as far as that goes, but it also automatically adds
an infinite number of readers to their potential circulation, and makes
abuses far easier to accomplish; just click and copy.
Many other publications now attempt to retain all primary and secondary
rights forever, using the web as their shop from which to sell used
pictures worldwide.
So far, the undisputed leader in this greedy race to grab up all the
possible rights for future income is undoubtedly Condé Nast,
publisher of such imageheavy publications as The New Yorker, Vogue, GQ,
Vanity Fair, House & Garden and Architectural Digest, among many
others. Their current contract, once signed, gives the company all rights
to all of the signer's pictures ever published by any of their magazines,
forever and in all media. Consider that for a minute: This amounts to no
less than a retroactive work-for-hire contract, without any of the
benefits such an agreement normally confers. Can you imagine the meeting
where the corporate attorneys introduced that particular notion to the
board of directors? Some V.P. must have cautioned, "They'll never go
for it." And the shysters' answer was probably, "Sure they will.
They'll grumble, but they have no choice. It's either that or they get no
work from us, ever." Unfortunately, so far they're right about a
number of us. Either through oversight or because they need the work, many
illustrators go along. The problem is, once signed, that contract means
that everything the signer does for any of their magazines, or ever did,
or will do, is theirs, not his, forever.
An equally pernicious effect the internet has had on the whole field of
image making—photography as well as illustration—has been the
proliferation of huge on-line stock houses like Corbis, Getty Art and
S.I.S. (Stock Illustration Source). Without getting into the small print
of any of these corporations' contracts, they can sell any of the images
in their catalog for any price to any client for any use, take as much as
half to two-thirds of the fee for themselves, and remit the remainder to
the artistÖ that is, for any of the images they don't already own
outright. The details change from company to company— some have
literally no bottom on their fee schedule —but the results are
pretty much the same. The maker of the image is, if anything, a minor
player in the deal, and apparently an annoying one at that. Recently an
executive of one of these companies said for attribution, "We could
make a lot more money if we didn't have to pay artists," and he meant
it seriously. Well, duh.
Of course, it's not only a matter of money, although many of us
illustrators think it unseemly to talk about the subject lest we
compromise our art with Mammon. We also have a sense of ourselves as
communicators, however quaint that sounds today, and not just decorators.
Our best work has been done in response to specific needs, not just to
fill space for lazy, greedy, penurious, or inefficient publications and
their art directors. It is a stretch, not to mention disheartening, to
think of ourselves as purveyors of interchangeable inventory.
My friend and esteemed colleague, Brad Holland, has often pointed out,
"In America, we can purchase something good, or fast, or cheap; we
might get two of the three, but not all three at once. That is, not until
now." After all, with the purchase of limited rights to an existing
piece, the buyer gets it immediately and risk-free. There are no annoying
sketches on which to secure client approvals, maybe requiring discussions
about ideas and imagery—the normal back-and-forth of traditional art
direction. The art is presumed to be of high quality, in part validated by
its provenance. It seems that logic would suggest that such a simplified,
speedy and trouble-free transaction would cost the buyer more, not less.
But leave it to us illustrators to instead accept less than half for
re-use rights, compared to what we would, on average, receive for an
assignment. We swallow, seemingly without reflection, the argument that,
"After all, you already did the piece," as if we were being paid
by the hour, and not essentially renting our copyright ("Why should I
pay full rent for the apartment? The place is built, and besides, it has
been previously lived in."). No wonder Condé Nast, Getty Art,
Corbis, a number of reps, designers, art directors and others in related
fields often treat us as commercially inept. Frequently we've justified
their low opinion of us as businesspeople: "They're artists, and you
know how they are."
On the other hand, many of us have run relatively successful small
businesses, sometimes for decades, with no support staff, quite by
ourselves. This is no small feat in the United States, where small
businesses fail four to one in the first six months. It seems obvious to
me that now, finally, we all would be well-advised to educate ourselves,
organize, and address some of these web-related issues as a group or
several groups. Otherwise, we might just find ourselves working in a kind
of world-wide, work-for-hire, generic image-making industry, where the
idea of specific commissions to interpret ideas and emotions in an
imaginative and personal way is but a fond though hazy memory. Some of us
have begun to get it together, as with The Illustrators' Partnership, the
Graphic Artists Guild, the almost annual Illustrators' Conference in Santa
Fe, and within the i-spot's lively chat room. And often it all seems like
trying to herd a swarm of fractious and suspicious bees. We illustrators
are not noted for our ability to play well with others, but maybe it's
time to learn some new skills.
|
Site copyright © 2003 Illustrators’ Partnership of America.
845 Moraine Street, Marshfield, MA 02050
781-837-9152
All rights reserved. |
|
|