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www.cheapillustration.com
by Dugald Stermer
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April Fools Day, 2001
All predictions are liable to be wrong, including any that might sneak
unbidden into this column. For example, when computers first starting
showing up in the studios of illustrators and photographers, it was widely
forecasted to be the image-making tool of the future. It followed,
according to accepted wisdom, that hand made illustrations and
photographs, created with traditional non-digital tools, was obsolescent,
if not already obsolete. For a time, I felt distinctly Jurassic, until I
remembered that the same thing was said, back in the early seventies,
about the airbrush.
Then too, the phonograph was predicted to replace live concerts, motion
pictures would take over live theater, television would in turn finish off
the movie business, and all of them together would spell the end for books.
And after the invention of the automobile, horses would become extinct. Of
course, none of that happened. What does seem to occur is a
transformation. Similar to evolution, a technology or process changes its
function somewhat when faced with a newcomer, adapting like raccoons to
the city. Recorded music is simply a different experience than attending a
concert or playing an instrument oneself, but they work together nicely.
There are more horses in North America today than at any time in the
nineteenth century, but now they serve more of a recreational function
than transportation or work. Painting was never the same after the
invention of the camera, but it hardly vanished. Usually, the results of
any changes are in flux and largely unpredictable; the process
continues.
Back to illustration and the computer. What we largely missed in our
initial frenzy over this lavish new airbrush and filing system were the
entrepreneurial possibilities inherent in the damn modem and the internet.
But they certainly weren't lost on the MBAs and their cousins, the
dotcommers. They didn't give a damn about Photoshop, Illustrator, Quark
and the rest. Instead they immediately saw a chance to promote and sell
anything and everything, worldwide, instantly, with no sales reps, no
overhead to speak of, and little or no real inventory; and this includes
pictures. Almost overnight a glut of images were posted for sale, through
huge stock and "art" houses like Getty, Corbis, SIS and their
ilk.
How did we react, and are still reacting? We debate among ourselves, often
angrily, about what all this means. Is stock here to stay? ("No,"
predicts Jim McMullan and a few others; a larger group says not only
"Yes," but that it will take over the whole business.) Is it
good or bad for the business? ("Bad," says nearly everyone, but
for different reasons.) Will it finish off assignment illustration? (Loud
arguments over this one.) Some say, a bit wistfully, "If we just
continue to do good work, charge reasonable fees, it will all work
out," as they softly whistle their way past the graveyard. Many of us
gleefully read reports that detailed the decline of e commerce. (Decline,
but certainly not disappearance; the marketplace was only thinning out the
herd, once more demonstrating the survival of the fittest.) And the big
one, the subject that everyone has an opinion on, will all this result in
lower fees across the board for all illustration, assigned or
pre-existing? ("#@*$$*#@!")
Here is one of those prognostications I warned about: Stock illustration
will continue to be a viable business for some, and will have a huge
effect on the field of illustration as a whole. Exactly what that impact
will be is still hazy, but it's probably not a welcome one for those of us
who love assignment work, and like to think that we might be able to raise
our fees, for maybe the first time since 1910. Buying the use of an image,
for print or on line, risk free because it can be seen in advance, with no
pesky sketches to tweak over, instantly available, is simply too
attractive an option to disappear. That many of us also sell that use
cheaply, extremely cheaply, is deeply regrettable and ultimately
self-defeating.
By the way, stock doesn't necessarily equate to: 1. Cheap; 2. Always
replaces assignment work; 3. lowers quality; 4. is, by definition, always
a worse fit for a particular use than something commissioned; and 5. less
appropriate for the second use than it was the first time around, if there
even was a first time around. Would a series of theater posters, originally
designed and illustrated by an artist to promote the productions of that
theater, be less expensive, replace the potential for new work, seem of
inferior quality, and be unsuitable in any way if reprinted and sold as a
portfolio of high end prints? That's also "stock." Pictures I
made for magazines and books have been subsequently printed in calendars,
on t shirts and tins, as cards and prints, none of which superceded the
potential for new work, or were inappropriate to their use, or were, in my
opinion of course, mediocre or sold cheaply. I have also had the pleasure
of selling the rights to a series of pieces, some of which I originated
for that series, some done previously, each for the same fee. Under those
circumstances, I feel exactly as Seymour Chwast does when he says, "I
get paid and I don't have to do the work. I love recycling."
There is certainly great potential, as current practices give witness, for
all the horrors we associate with stock, and much of it is made possible by
the internet; no, all of it is. Large corporations have bought up hundreds
of thousands of images, mostly photography, but also a considerable amount
of illustration, and are selling rights to these with virtually no bottom
to the prices. Illustrators are asked to take less than fifty percent of
those already unconscionable fees, leaving the better half for the house;
that is, if they don't sell all rights outright. Artists who mildly
question why they are being encouraged to compete against themselves for
poverty level money, and then turn over usurious commissions to the stock
house, are told that this is the wave of the future; take it or leave it.
Further, the impressionable ones are advised to re-work their style to
more nearly approximate that of successful illustrators, because,
"that's what sells." In other words, plagiarize on spec. This is
surely not why anyone got into illustration in the first place.
Copyright abuses abound throughout the world, and under our current ways
of doing business we are very nearly powerless, with each of us fighting
individual battles when and if we accidentally stumble over the
infringements. We simply cannot easily register everything we produce,
ferret out offenders across the globe, hire attorneys, risk the court
costs, pray that our lawyers are better than theirs, and hope that the
judge has respect for intellectual property, not at all a good bet today.
Composers recognized the problem, way back in 1912, long before the web,
when they formed ASCAP to protect their rights and collect royalties and
fees. Obviously, illustration currently doesn't have nearly the impact on
society that music does, if it ever did, and the potential for royalties
is infinitely greater for songs than for the repeated re-use of
illustrations. Nevertheless, the principle is the same; the originator of
a work of art, whether painted, written, performed, played or recorded,
should continue to benefit from its continued use.
Reacting unilaterally, in the time-honored way of artists, ferociously
protecting our individual independence against all comers, worked pretty
well for a long time, primarily because there just wasn't enough money in
the illustration game to attract large schools of sharks. We could, one by
one, fight for ownership of originals, for limited publishing rights, for
non-tampering of images, even for clients paying within thirty days, if we
had the clout or the courage, preferably both. But then, following on the
heels of the world wide web, came business, serious business, in the form
of huge stock houses and then publishing conglomerates who smelled money
in the repeated sale of pictures. Never mind that they didn't have the
right to sell those pictures; they'd get them through persuasion, threats,
and if that didn't work, through theft. (The McDermott vs. Advanstar suit
serves as an example.) As those pictures got sold, often to clients who
had previously commissioned new work, fees diminished geometrically,
because if one is selling in bulk out of a huge inventory that never
shrinks, each sale doesn't mean much. But it sure as hell means something
to the individual illustrator, who now finds herself bidding against a
Goliath who owns nearly all the rocks.
A true parable: An illustrator, call her Kate, has done a number of jobs
for various magazines, including several owned by a huge publishing
conglomerate, call it Colin Nash. She is asked by the art director of one
of the magazines owned by CN, call it Gluttony, to do a full page
illustration for an upcoming issue. After talking over the subject and the
deadline, Kate asks about the fee. "$250" she is told.
"But," says Kate, "the last time it was $2,000." The
a.d. explains that fees have shrunk, blah, blah, blah, and that $250 is
all she'd have to pay for a piece from stock. "Stock!" Kate
exclaims, "But you've always assigned work before. What
happened?" The art director replies, sheepishly one hopes, that
because CN now owns the all rights to nearly all the illustration and
photography ever published in all of their magazines, it is encouraged
that those publications re-cycle that work whenever possible, paying the
fees back into their very own piggy bank. "How the hell did that
happen?" Kate asks in horror. The a.d. says, "Remember the
contract you signed over at The Manhattanite the last time you did a job
for them. It stated that from then on, all the rights to all the work you
do for any magazine owned by Colin Nash, or ever did do, or ever will do,
is owned by the company. In fact, if you don't do this job, the
illustration I'm thinking of using in its place is one you did for another
of our magazines several years ago. Of course I'll change some of the
colors, perhaps flop it, and then you'll get nothing." Okay, so this
story isn't to my knowledge entirely factual, but it is nonetheless
true.
We cannot expect any fox, however well intentioned as foxes go, to watch
our hen house, while we each sit on our own nests clucking at each other.
It might be time, past time perhaps, that we illustrators give up some of
our prideful independence to the peer group, and fight our battles
together. Whether each of us intends to participate in the stock world or
not, or to what extent and with what restrictions, it is with us and is
seriously affecting our business whether we like it or not. Further, our
rights to our own intellectual property are being eroded daily in the
global marketplace and in the courts, in part due to our own
unwillingness, perhaps inability, to adequately protect and defend our
copyrights, each of us acting alone.
I've never been a joiner and probably don't play well with others and my
activism has, in the past, been around political and social issues. But
this is self-defense, pure if not so simple. None of us got into
illustration for the money; more accurately, those who did were fools, or
got out of the business early. And we're not particularly good business
people, so the stereotype has it, although a career's worth of running a
successful small business is no minimal achievement. All I have is my
work; it is my estate and my legacy. If protecting that for my family and
my reputation means that I must join with my friends and colleagues in a
partnership, in a licensing endeavor, and in organizing a conference, so
be it. I need all the help I can get.
Dugald Stermer is an illustrator, as well as a
member of the boards of The Illustrators' Partnership of America
(www.illustratorspartnership.com) and The National Illustrators Conference
(www.illustconf.org). He lives in San Francisco.
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